Racers, you have been 300 to answer our survey about your experience playing the inaugural race! Thank you to each and everyone of you 🙏
Here are some of the lessons we've learned.
The overall satisfaction
First and foremost, the overall satisfaction. While 37% of people who answered is neutral about the satisfaction, 43% rather liked it while 19% rather didn’t like it.
- 5,6% (I hated it)
- 13,7%
- 37,2%
- 35,4%
- 8,1% (I loved it)
Our thoughts: It’s a good start for a first race but we have room for improvement and overall satisfaction remains to be improved.
Did you have fun? Â
Your answers show that you are more mixed. Roughly 1/3 of you rather didn’t have fun, 1/3 is neutral about it and 1/3 rather had fun.
Our thoughts: The result to this question is quite mixed and there is also room for improvement.
Visual aspect of the race
The most striking feedback is about the question on the visual aspect of the race. A vaste majority (40%) is neutral about this question, while the same number of people rather disliked it.
- 14% (I disliked)
- 25,3%
- 40,4%
- 13%
- 7,4% (I loved it)
Our thoughts: Looking in detail at your feedback, we understand that many of you who were expecting a 3D, immersive experience with animated horses. We've figured out that one of the reasons for this expection can be found in a teaser we've unveiled, which begins with 2 seconds of horses on a racetrack in a 3D universe. This part of the teaser is coming from another teaser posted in March, not related to the inaugural race, but more linked to the project's overall universe and Equiverse. It could indeed be confusing.
We are exploring different directions to improve the visual aspect of the race, but we know by experience that having 3D visuals and effects doesn't necessarily mean that a game is fun and that you want to play it again. These last points being our main objective for Stables' game. If we wanted to sum up the priority at the moment, we're looking first and foremost to create a fun, complete and tactical game.
Did you find it easy to navigate the race's interface?
The answers are quite positive, you are about 70% to think it was easy or very easy to navigate through the interface.
- 2,5% (Very confusing)
- 10,5%
- 18,2%
- 35,4%
- 33,3% (Very easy)
Our thoughts: We think the result speaks for itself. We also know there is room for improvement, with, among others the Food selection. We will tackle those topics little by little but these changes involve redesigning some part of the game. We will also conduct usability testing to better improve the experience.
Any bugs ?
87% of you didn’t experience any bug during this inaugurale race.
Our thoughts: We noticed a dozen of the infamous Error 503 during the first 2 minutes after the race started. We’ve also noticed that some images were not displayed correctly for some people for a few minutes, and a few missing horse names in the comments. Overall, no blocking point as everyone was able to play the inaugurale race. We've investigated on the lack and images and will work on it to fix it.
What aspects of the race do you think could be improved?
We have received many very interesting feedback in answer to the question “What aspects of the race do you think could be improved?”. As mentionned above, many of you have pointed out the visual aspect of the race and the - missing - sound design. Another common answer is around the impact of the strategies on the final result, and the randomness of the game.
đź”— To improve your strategies and performance in the game we invite you to discover our articles on attributes and the three nutrition options.
Our thoughts: We’ve heard your concerns and some actions have already been taken into account for the race n°2. More to come soon on that topic.
Thank you again to everyone who participated to this inaugural race and this survey.
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